Resampling Methods#

Odyssey Brushes use stamps that are made of pixels. And, as long as the stamp keeps its size and angle, you won’t have to bother with Resampling Methods.

But let’s be honnest, chances are that you will need to create brushes whose the size and angle will vary with your stroke. Resampling Methods are there to help you to modify your stamp with the best “efficiency vs accuracy” ratio.

../../../_images/odysseybrush-optimization-resampling.jpg

When a stamp gets rotated, what is the best Resampling Method?

Resampling Method can be found under Transform nodes “Rotate”, “Transform”, “Rescale”, “Rescale Uniform”, “Resize”, “Resize Uniform”, “Shear” and “Flip X, Y or XY”.

../../../_images/odysseybrush-optimization-resampling.gif

To give a better understanding of Resampling Methods, we will use 2 different source Stamps:

../../../_images/odysseybrush-optimization-resampling-stickman.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid.png

Tip

You can click on the images from the table to open them bigger.

Resampling Method

Description

Scale up

Scale Down

Rotate

Shear

Nearest Neighbour

Nearest Neighbour is the most simple mode and the lightest to manage. This method is good enough for pencil or chalk-like brushes.

../../../_images/odysseybrush-optimization-resampling-stickman-nearest-scaleup.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-nearest-scaleup.png ../../../_images/odysseybrush-optimization-resampling-stickman-nearest-scaledown.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-nearest-scaledown.png ../../../_images/odysseybrush-optimization-resampling-stickman-nearest-rotate.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-nearest-rotate.png ../../../_images/odysseybrush-optimization-resampling-stickman-nearest-shear.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-nearest-shear.png

Bilinear

Bilinear will give a more accurate result, but some pixels in the final result will be more or less transparent. This method is more interestinf if you work with paint brushes or stamp pictures and logos.

../../../_images/odysseybrush-optimization-resampling-stickman-bilinear-scaleup.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-bilinear-scaleup.png ../../../_images/odysseybrush-optimization-resampling-stickman-bilinear-scaledown.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-bilinear-scaledown.png ../../../_images/odysseybrush-optimization-resampling-stickman-bilinear-rotate.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-bilinear-rotate.png ../../../_images/odysseybrush-optimization-resampling-stickman-bilinear-shear.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-bilinear-shear.png

Bicubic

Bicubic is a little sharpest than Bilinear, but it’s also heavier to manage. Use it wisely.

../../../_images/odysseybrush-optimization-resampling-stickman-bicubic-scaleup.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-bicubic-scaleup.png ../../../_images/odysseybrush-optimization-resampling-stickman-bicubic-scaledown.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-bicubic-scaledown.png ../../../_images/odysseybrush-optimization-resampling-stickman-bicubic-rotate.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-bicubic-rotate.png ../../../_images/odysseybrush-optimization-resampling-stickman-bicubic-shear.png ../../../_images/odysseybrush-optimization-resampling-colouredgrid-bicubic-shear.png